Kino der Toten original Black Ops map artwork
Original game artwork · Activision / Treyarch

This guide follows the original Black Ops map. Use the linked game’s current prompts for browser-specific inputs.

Open a route to stage power

Move out of the starting lobby through a connected room route toward the stage. Save points for doors and a dependable weapon rather than spending the whole opening on box attempts. The power switch is on the stage near the M16 wall buy.

Switching on power opens the curtains and makes the stage-to-lobby connection part of your route. Walk that route before you use it while surrounded. It is useful to know both the opening you came through and the way back to the lobby.

Link the teleporter

  1. Turn on the stage power.
  2. Interact inside the teleporter on the stage to begin linking.
  3. Return to the pad in the starting lobby and interact to complete the link.
  4. Go back to the stage teleporter and use it to reach the projector room.

Use Pack-a-Punch in the projector room

The weapon upgrade costs 5,000 points in original BO1. Have the gun you want to upgrade selected before using the machine. Retrieve it promptly; the projector-room visit is time limited.

Kino’s linked teleporter is free to use. Do not confuse it with Der Riese’s paid teleports. After a trip, allow for the cooldown and follow the link prompts again before the next visit.

Keep the upgrade trip focused: enter with your points ready, use the machine, retrieve the weapon, then prepare for the return.

Practice a stage route

The stage is a useful place to learn grouping zombies into a moving pack. Start by tracing an open loop, identify the exits and avoid lingering beside the teleporter when the route is crowded. Shooting is safer when your next movement path is already clear.

Nova crawlers make careless close-range movement harder. Keep enough room to react, and do not stand still to admire an upgrade. This is a practice plan, not a guarantee of a particular round.

Three common setup mistakes

ProblemNext step
The teleporter does not send you upstairsCheck power, both link interactions and cooldown.
You arrive with too few pointsSave the upgrade budget before entering.
You get trapped immediately after returningKnow the lobby exits and prepare to move before the trip ends.

See the power and teleport route

This walkthrough shows the original BO1 power and Pack-a-Punch route. Use it to recognize the stage and lobby pad; browser performance and inputs can differ.

Loads YouTube when you choose to play. Watch on YouTube

Sources & further reading